Jan 21

Legacy Server info

WIPE – Legacy  NORMAL

add new commands : Here

 

Jan 20

INFO

Experimental Server: Rollback version 193  ( 12.1.2018 )

Legacy Normal Server WIPE ( 21.1.2018 ) Legacy Battlefield Server ( 26.1.2018 )

Actual IP addresses  === >>>>

Jan 12

Experimental Update 193

Rust Experimental Update 193

FULL WIPE + new map 🙂 add bradley
Add new arrow types. Expect some changes in the next patch, where the arrows need to be lit by another player’s torch or a campfire
Starting today, if you placed the lock you can open and close the door without a key. You can also create keys to give to your friends if you want to. Blending masks to gradually display the overall level of damage.
Stars are once again visible at night, and the night sky is darker
……

Rust Experimental:  Here

Jan 05

Experimental Update 192

Experimental Server Update 192

Here Download

Dec 24

Veselé Vánoce!

Želám Vám Krásne a Veselé Vianoce, veľa zdravia, šťastia v živote ať sa vám darí.                        Jako dárek som si pre vás pripravil /kit vianoce  , ktorý si môžete užívať  počas celých Vianočných Sviatkov

Kedže sú tie Vianoce, rozhodol som sa odmeniť jedného z vás, ktorý má najvyšší počet nahraných hodín za posledný mesiac. Výhercom s najvyšší počtom nahraných hodín ( 109 h server BF ) sa stáva tonda1 , získava od nás zdarma PC Hru 🙂  Poprosím výhercu aby ma kontaktoval na skype kralik331 . Druhým hráčom s počtom nahraných hodín ( 106 h server Normal ) je Hades , získava od nás VIP na mesiac zdarma

Dec 22

Rust Legacy Servers

Wipe legacy servers

Dec 22

Rust Experimental Update 191

Rust Experimental Update 191

Added Throwable Flares
Added handheld flashlight
Added a bunch more deployable interaction sounds
Added Upkeep notifications and gametips
Door Garland is available to craft w/ Window garland sitem
Can Admire/Examine skins with N key
Added fog start distance in dark environments (gamma / navigation exploit)
Fixed spinner wheel sound playback bug
Fixed beams being invisible
Fixed various errors on client and server
Fixed fog not always being disabled in caves (gamma / navigation exploit)
Fixed high external stone gate only decaying very slowly
Fixed roof conditional models in various scenarios
Wounded players no longer block player movement
Upkeep payment intervals are now saved and restored on server restart
Crossbow can take underbarrel modifications
Lowered some upkeep costs

Rust Experimental:  HERE

Dec 20

Christmas discount

Special Christmas ACTION, when you can buy VIP GOLD with a 35% discount, via paysafecard, paypal or transfer, plus one of your friends gets VIP Bronze for free (month). The offer is valid until December 23, 2017 (the action does not apply to SMS payments) Contact here

Dec 15

Rust Experimental Update 190

Rust Experimental Update 190

Every once in a while you will hear the sound of jingle bells. If you hang a stocking inside your base, when the jingle bells ring the stocking will fill up with loot. The larger stocking has a higher chance for better items. Two gifts are spawned per player, in a radius of about 40m from where you are standing. Some notable Christmas items you may find are Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. Also added a default blueprint craftable Christmas Tree. If you decide to create one, it’ll start out bare, but you’ll find the decorations within presents. Building Tier Changes: metal is twice as strong as Stone, and Armored is twice as strong as metal. Added an extra row of slots to the tool cupboard. Now any item that has condition will only work in a vending machine if it has at least 50% condition. Deployables are now protected against decay when placed inside the building privilege radius. You can now repair all barricades using the hammer tool. Doors, wall frame inserts and floor frame inserts now also require upkeep. Animal behaviour has been overhauled over the past two weeks. They should now feel more predictable and consistent in how they react to your presence.

Rust Experimental:  ZDE

Dec 09

Warning Rust Experimental

Upozornenie Rust Experimental

Since the last experiment update, you need to open the Cuboard Tool. You will see the necessary resource (HQM wood etc) for one day You have to insert it. because otherwise your house will be destroyed automatically, The amount of resources required will depend on whether you have a wooden, stone or iron house.  If you do not have a resource or deficiency in Tool Cuboard, your house will be destroyed automatically, Optimally for several days, Do not forget to insert a new resource. Larger houses will need more resources

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